Showing posts with label IOS News. Show all posts
Showing posts with label IOS News. Show all posts

Apple launched its HomeKit based IOT app – but where are the products?

The Apple internet of things arrives, in theory, with iOS 10



Apple has finally launched its internet-of-things (IoT) smart-home service with a new mobile app called "Home." The only problem? A distinct lack of products to work with.

Speaking on stage at Apple's Worldwide Developers Conference in San Francisco earlier yesterday, senior VP of software engineering Craig Federighi outlined a range of changes in the latest version of its iOS operating system, due this fall.


One of them was the "Home" app, which brings Apple's much-touted but long-delayed HomeKit system to your mobile device. The app itself was slated for release this time last year, but was pulled.

Craig Federighi outlines HomeKit, again, but seems as confused as everyone else over when products will appear

Federighi showed how, from an iPhone or iPad, you will be able to turn on/dim your lights, open your door locks or garage door, and even answer your intercom, quickly and efficiently.

In a sign that for Apple, nothing exists until it does it, Federighi also announced how combined actions would work "with something we are calling 'scenes'."

The concept of "scenes" – where you pull together a range of actions such as unlocking a door while also turning on lights and a radio under one name like "Arrive Home" – has been a mainstay of smart homes for at least a decade.

"Scenes" also represent the biggest hurdle to effective smart-home management: how to make different products work together in a seamless fashion without forcing consumers to spend hours creating them.
This is one area where Apple's control-freak tendencies have the potential to pay off. By insisting that anyone who wants to work with its HomeKit system follows its hardware and software requirements, Apple is in a position to create a simple and polished interface that just works.

Except.

Those same tendencies mean that very, very few companies are willing to sign up to Apple's controlled ecosystem, especially when the market is still wide open.

Deja vu

Federighi announced HomeKit two years ago at the same conference.

"We thought we could bring some rationality to this space," he said back in June 2014, noting that Apple was working with home-automation companies including Schlage, Honeywell and Haier.

He even talked about scenes, again as if Apple was introducing the concept to the world for the first time. He told attendees: "With Siri integration, you can say something like 'Get ready for bed,' and be assured that your garage door is closed, your door is locked, the thermostat is lowered, and your lights are dimmed."

This year, he said the same thing almost word for word.

Back in 2014, Federighi put up a slide with a range of companies it was working with to develop HomeKit-compatible products. However, only half of them have done so, and most of the remainder have produced only a single product as a test-of-concept.

Among those present in 2014 but missing on Apple's current list of compatible products: Cree, Chamberlain, Kwikset, Skybell, Osram Sylvania, and Withings. And of the others listed: Haier has but one product; likewise iHome and Netatmo.

Federighi shows off a list of companies Apple was working with back in 2014. Half of them appeared to have jumped ship.

Why the lack of support? Because Apple changed the specs last year just when companies were getting ready for a big push into the smart home. Instead of a software solution, it decided that manufacturers would instead have to include a specific Apple-approved-and-stamped chip into their products in order to provide a suitable level of encryption and security.

The concern is understandable: security risks associated with the IoT is the single biggest factor in people not buying smart home products. But Apple's decision to do a u-turn and insist on sticking its own hardware in other manufacturers' products caused an immediate cooling in the relationship: one that has yet to recover.

Window still open

So why did it introduce the Home app at all this week? Because due to its functionality, the application can only be introduced in a major software upgrade – in this case iOS 10.

Although Apple is behind, the market has yet to really take off and the opportunity is still there for it to muscle in. The company clearly feels that it needs to demonstrate progress in 2016 rather than wait until June 2017 (and iOS 11) to pull HomeKit into its devices.

But clearly, it still has some way to go. So far today only one manufacturer – August – has bothered to use Apple's announcements to showcase their product.

It is noteworthy that smart thermostat company Ecobee – which put out an entirely new model with a HomeKit chip in it last year – has said nothing. In fact the "pinned" tweet at the top of Ecobee's Twitter feed talks about how its product now works with Amazon's Alexa voice technology – a growing competitor. The announcement was from back in February.

So, HomeKit is here. At least the app is. The big question is whether it will be moved into the special "Apple stuff" folder that most users feel obliged to create and sit, unused and unloved, alongside Numbers, Health, Pages, Wallet, Watch, Find Friends, iTunes U and all the other apps Apple has foisted on its users that they never use.

Or will the "Home" app break out and make it on the first screen on iOS devices? That depends almost entirely on third-party manufacturers deciding whether to allow themselves to be sucked into Apple's closed system.

Apple's attitude to third parties – where it dictates terms and expects people to follow them – has not worked out so well in other markets. Its Newsstand approach, for example, was a disaster, with publishers simply refusing to hand over control. Apple revamped and relaunched it this time last year with greater flexibility, but it has still yet to take off.

Will Apple's IoT effort go the same path? We should know by this time next year. ®

Source: The Register

7 Best iPad and iPhone Emulators for PC

iOS is an amazing operating system, considered by many superior to Android, from several points of view. Of course, the opinions are split and we believe that both of them have their pluses and minuses. But this is not what we’re talking about today.
There are a lot of users out there who don’t own an iPhone or an iPad, but they still want to try Apple’s OS, either for its unique features, exclusive apps or just to test the ones they’re developing on multiple platforms. In this case, the most reliable solution is to use an emulator.


In a nutshell, an emulator, no matter if we’re talking about one for Android, iOS or any other operating system, is a program that enables a computer to act like a different system and run software and apps especially designed for that system.
Fortunately, there are a couple of great iPhone and iPad emulators available for PC, so everybody cam give iOS a shot. Below you will find a list with 7 of the best ones we’ve found, perfect for running them on Windows. Let’s begin, shall we?

Best 7 iPad and iPhone Emulators for PC

iPadian

This is by far the number one choice you can make when it comes to the best iPhone and iPad emulators for PC. It can literally run any app or game made for iOS and it offers support for the latest version, iOS 9.

What we really like about iPadian is that it’s absolutely free and it provides a full iOS interface and a custom-made app store, so you can enjoy your favorite apps.
Download the iPadian iOS emulator from here.

MobiOne Studio

Besides giving you the possibility to run any app you would on an iOS device, MobiStudio is also great for developing cross platform apps for iOS and Android system, thanks to its apps, built on HTML 5 hybrid native app model, on the Cordova/PhoneGap open source framework.

Therefore, you can use this emulator to build native apps and even use them on a compatible device. And this is not everything it can do, as it enables users to build notifications on desktop, share links through email or automatically download the app installation filed on your PC, features that really come in handy for developers.
Download MobiOne Studio emulator from here. 

SmartFace

This might be the ideal choice if, besides running iOS apps on Windows, you also want to develop them. It’s true, this might a bit of a more complex emulator, but once you get to fully understand how it works, SmartFace can be a really powerful tool.

Also, if you’re a developer, you can use it as an Android and iOS debugger on Windows, thanks to its features such as breakpoints, watches and real-time code changes. See, we told you that it’s awesome!
Download SmarFace emulator from here. 

iPad Simulator

In this case, we’re not talking about an actual iOS emulator, since it’s a simple Google Chrome extension. However, don’t get fooled by this, since it’s powerful enough to work as a cloud operating system and simulate an iPad experience, directly in your browser.


iPad Simulator provides a tablet interface, directly on your PC, enabling you to use the iMessage app (notifications included), access to Siri and a ton of iOS apps. The interface is very similar to what Apple devices are delivering, so it’s worth giving it at least a shot, don’t you think?
Download iPad Simulator Google Chrome extension from here. 

Air iPhone Emulator




Moving on with our top iPhone and iPad emulators for PC, the next entry is Air iPhone Emulator, a tool that is trying to offer an experience as close to what an actual smartphone would as possible. Yes, “trying”, because you will definitely notice a difference when running apps, compared with a real iPhone.
Air iPhone Emulator reproduces the smartphone’s user interface, but developers especially will find some issues in testing their apps on it. Otherwise, if you want it just for the overall iOS experience, it’s definitely an option you should consider.
Download Air iPhone Emulator from here.

iPhone Simulator

Call it simulator, emulator or whatever you want, but this little tool right there, despite being pretty simple, it does its job effectively. Basically, it lets you test the iPhone interface and it can be really helpful for anybody who wants to buy an Apple-made smartphone and it’s not sure whether they will like it.

It has it advantages, though, as some of the apps that an iPhone comes with out of the box are disabled by default, while the App Store can’t be accessed at all. The latter can be a major turn-off for anybody who wants to try a full iOS experience on a Windows PC, but after all, that’s why we made this top. You can find way more complex examples above, while iPhone Simulator can be considered just a tool for testing the iOS UI.
Download iPhone Simulator from here. 

Appetize.io

Finally, the last entry in our top is Appetize.io, an alternative to all the iPhone and iPad emulatorsfor Windows presented above, which provides both iOS and Android app deployment on the cloud.


Currently, it provides a free demo, which can be used to emulate devices like the iPhone 4, 4s, 5, 5s, 6 and 6s, as well as a Nexus 5, if you’re interested in Android. It allows users to test any iOS app, as long as they have the .ipa file.
Donwload Appetize.io emulator from here.  
And there you have it, ladies and gents. A list with 7 of the best iPhone and iPad emulators for Windows. Hopefully, our top will come in handy for many of you, no matter if you just want to see how the iOS user interface feels, compared to other mobile operating system, develop apps or just try some titles that aren’t currently available for your smartphone or tablet.
Like always, the comments section is open and we’re looking forward to hearing from you. Which one of these is your favorite? Also, if you know any other great emulators that should be present in our list, do tell us about them!